Category Archives: Graphics
More liquidy goodness
I continue my experimentation with fluid simulation. Getting some pretty good motion, and a good visual “look”, too… Basically, as long as it’s not hard-edged computer graphics, I’m happy! This one is a fair bit bigger than the last, so … Continue reading
Els fluids (en fi, un simulacre)
(I should mention that, for no good reason, today’s post is in Catalan…or some rough facsimile thereof.) Recentment, he estat jugant amb la simulació dels fluids. Ara i aquí us ensenyo alguns resultats. M’agrada la suavitat d’aquests núvols. La simulació … Continue reading
Facing the (wrinkly) future
I came across a fun bit of research — from the University of St. Andrews in Scotland — into perception of faces. Thanks to GregG for pointing me that way! They have a little applet called “Face Transformer” which you … Continue reading
Thanksgiving…Mandalas?
Here are a couple of colourful real-time generated images to give you some examples of the visual programming stuff I’ve been working on in Quartz Extreme. Trippy, no? (but you should see them move!) Happy (need I say it? Canadian) … Continue reading
Where ya been?
I know, I’ve been lax in posting to the ol’ blog. I present, for your enjoyment — or irritation — a few excuses: being sick (twice in the past six weeks) lengthy parental visit (unrelated to above, really!) iTunes, the … Continue reading
Computer graphics geek cooties
From my years in the world of 3D computer graphics, things sometimes come back to haunt (or at least, impress) me. I’ve been a bit out of touch with that world (as evidenced by me posting this “news” which is … Continue reading